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Updated: 4 hours 55 min ago

Mograph Techniques: Creating a Flat Vector look using C4D and After Effects

Tue, 04/22/2014 - 20:00
Authored By: Eran Stern

Released On: 4/23/2014

Creating flat vector-based artwork that moves along the X, Y, and Z planes is a fun and beautiful way to give an animated infographic style and energy. You can mimic this 2D look with a 3D animation-like feel using the power of CINEMA 4D and After Effects combined. Artist Eran Stern shows mograph artists how to achieve this simple style of rendering using a series of project-based examples: a sophisticated particle reaction, a complex DNA chain sequence, a button, and a coin animation.


Building a Note-Taking App for iOS 7

Tue, 04/22/2014 - 20:00
Authored By: Todd Perkins

Released On: 4/23/2014

Building an app for just one mobile platform isn't good enough anymore. But iOS is a good start. This course helps you build a simple note-taking app in iOS 7, which you can then recreate for Android and Windows Phone in Building a Note-Taking App for Android and Building a Note-Taking App for Windows Phone 8 and Windows Store.

These courses take you through building a complete mobile app from scratch; this installment uses the iOS SDK and Xcode to get the job done. Author Todd Perkins shows you how to create an Xcode project, lay out apps visually, connect UI elements to code, and save data to persistent storage. Start here, and compare and contrast your results with the other courses to learn about the differences and similarities of the platforms.


Up and Running with Arduino

Tue, 04/22/2014 - 20:00
Authored By: Peggy Fisher

Released On: 4/23/2014

Open your garage door with your smartphone, turn on your coffeemaker from Twitter, or even build a robot—these are just a few of the many ways people are using Arduino Uno, the open-source single-board microcontroller.

This course shows how to start programming interactive objects with the Arduino. If you're new to do-it-yourself computing, begin with the basics of electronic components and circuits in Chapter 1. Then tour the Arduino Uno unit and the IDE, as author Peggy Fisher demonstrates how to connect your computer with the Arduino and walks through loading and executing your first program. Learn about triggering LED lights and controlling actions with push buttons. Then put your knowledge to work in several sample projects, including a digital hourglass, a program that translates text into Morse code, and a light-driven music instrument—the theremin. Finally, find out how to extend the capabilities of the Arduino with attachable shields, or boards.


Drawing Vector Graphics: Patterns

Mon, 04/21/2014 - 20:00
Authored By: Von Glitschka

Released On: 4/22/2014

Patterns have been a part of cultures around the globe for centuries. From fashion and branding to interior design and signage, patterns blanket and beautify our world. Designers are often asked to create new patterns from scratch, and although digital tools make the process easier than ever, it can still be a perplexing task.

In this installment of Drawing Vector Graphics, Von Glitschka demystifies the pattern design process, explaining tessellations (mathematical tiles that lie at the heart of patterns) and visiting the various methods of creating new patterns. He shows how to build repeating patterns with Illustrator's pattern tools and pattern brushes, and incorporate patterns into your design. The course also features patterns from some of the industry's most inspiring designers.


Hand-Drawn Animation in Flash

Mon, 04/21/2014 - 20:00
Authored By: Dermot O' Connor

Released On: 4/22/2014

Looking for a richer, more dynamic look for your Flash-based animation? Hand-drawn animation is an alternative to a strict symbol-based technique, which combines the looseness of line drawing with the efficiency of Flash features like tweening. Dermot O' Connor introduces this technique, starting with how to create thumbnails and pose tests, refine your timing, and lock down keyframes. He shows how to add breakdown drawings to smooth out the animation and add the in-betweens that complete the "traditional" look and feel. The final chapters are dedicated to cleanup and a couple of hybrid approaches: one using hand-drawn in-between frames to transition a difficult character turn in Flash, and the other taking advantage of Timewarp effect in After Effects to retime an animation.


Designs dekeConstructed: Your Own Online Avatar

Mon, 04/21/2014 - 20:00
Authored By: Deke McClelland

Released On: 4/22/2014

Designs dekeConstructed is a new series that breaks down the creation of cool designs so you can build them on your own. This installment is for everyone who needs an online avatar—that tiny image that has to communicate a thousand words about who you are in less than a square inch. Start by taking a photo of yourself facing forward—the traditional passport style. From there Deke McClelland takes you through the steps to transforming your photo into a cartoon avatar with Illustrator: tracing your features, refining and exaggerating the strokes, adding color and shading, and using gradients and patterns to fill in details like hair. Plus, learn some tricks for infusing your drawing with an extra bit of personality and exporting your final image in the best format for social media sites like Facebook and Twitter.


Influencing Others

Sun, 04/20/2014 - 20:00
Authored By: John Ullmen

Released On: 4/21/2014

Ever had trouble persuading someone to do something, even if it was in their best interest? Sometimes people don't budge, but thankfully you have more than rewards and penalties at your disposal. Join John Ullmen, PhD, as he explains how to influence others when you're at the "pivot point of influence," by applying 18 scientifically confirmed methods. Whether you're influencing at work or at home, you'll learn what the best influencers do before they influence, and see how to choose the best steps for your situation, and have people want to be influenced by you.


OmniGraffle 6 Essential Training

Sun, 04/20/2014 - 20:00
Authored By: Jason Osder

Released On: 4/21/2014

Translate your ideas into polished diagrams anyone can understand with OmniGraffle, the flexible diagramming application for the Mac. With this course, you'll be able to create org charts, space plans, wireframes, presentations, and much more. But first, learn the basics with author Jason Osder, as he demonstrates how to construct diagrams with shapes and lines, and save time with reusable graphics called stencils. Then dig into advanced topics such as drawing your own custom shapes with the Pen tool, adding logical section breaks in multipage diagrams, and notating hierarchies with the Outline sidebar. Last, find out how to print and export projects and take a look at the capabilities of OmniGraffle Pro, including tables and interactivity.


Up and Running with Mathematica 9

Sun, 04/20/2014 - 20:00
Authored By: Curt Frye

Released On: 4/21/2014

Mathematica is a computational platform with the power and flexibility you need to analyze data and make good decisions for your company. Similar to a programming language, it provides a complete environment for doing math. This course shows information workers how to perform advanced data analysis using Mathematica 9.

Curt Frye teaches you how to set up Mathematica notebooks, assign values to variables, perform simple calculations, create and manipulate matrices, enter equations in linear and descriptive form, write and debug Mathematica scripts, and visualize data with charts.

NOTE: Basic knowledge of linear algebra is helpful for this course, but not required.


Drawing on the iPad with SketchBook Pro

Thu, 04/17/2014 - 20:00
Authored By: Victor Osaka

Released On: 4/18/2014

iPad and SketchBook Pro make a great team for quick illustrations and drawing on the go. Victor Osaka introduces techniques that will make sketching with the iPad a natural, regular part of your artistic process. Also, learn how to choose a case and stylus that are best for drawing, access SketchBook's brushes and layers, and build compositions with layered color, shading, texture, and effects.


Recolorizing a Photograph with Photoshop

Thu, 04/17/2014 - 20:00
Authored By: John Derry

Released On: 4/18/2014

Interested in honing your colorization skills? Our new practice course shows how to exercise your Photoshop muscle, by taking a desaturated image and painting the color back in. John Derry also shows how to choose the best blend mode for your work and how to save your adjustments in layer groups that are easy to toggle on and off. When you're done, you can compare your results to John's copy as well as the original color image.

Visit Colorizing Black-and-White Photographs with Photoshop to watch more of John's tutorials.


Crystal Reports 2013 Essential Training

Thu, 04/17/2014 - 20:00
Authored By: Curt Frye

Released On: 4/18/2014

Maximize the power of Crystal Reports 2013. Crystal Reports allows you to quickly import and analyze data from a variety of places, including Excel, Access, groupware applications like Lotus Notes, HTML and XML files, and SAP. Learn how to master its tools and options and build better, faster reports that lead to better business decisions.

Author Curt Frye shows you how to define and manage reports, create and delete sections, and summarize and visualize data with charts. Plus, learn how to focus your analysis with selections, subreports, and cross tabs; export report data; and connect to external data sources.


Up and Running with PhoneGap Build

Wed, 04/16/2014 - 20:00
Authored By: Chris Griffith

Released On: 4/17/2014

See how PhoneGap, an open-source framework, and PhoneGap Build, a service in the Adobe Creative Cloud, allow you to create cross-platform mobile apps using the web technologies you know and love: HTML, CSS, and JavaScript. This course explores how to use PhoneGap Build to create app-store-ready applications for iOS, Android, and Windows Phone. Learn how to build an app from GitHub, Dreamweaver, Edge Code, or even a simple ZIP file; configure icons, splash screens, and other preferences; enable access to camera and location sensor data; and deploy and install your device on your smart phone or tablet.


Inventor 2014 Essential Training

Wed, 04/16/2014 - 20:00
Authored By: John Helfen

Released On: 4/17/2014

Already up and running? This course is the next step in building your Autodesk Inventor skillset. Author John Helfen takes you through the interface and key processes of this parametric design system, including sketching, part modeling, assemblies, and drawings. Each process works in conjunction with the rest, allowing you to create parts and assemblies and document them in a way that they can be manufactured. Learn how to set up your project file; create and modify geometry; create extrusions, sweeps, and lofts; build parts with placed features and patterns of features; and create iParts and iFeatures. John also covers assembly visualization techniques, drawing views, and balloons and parts lists.

The course was created and produced by John Helfen. We're honored to host this training in our library.


Graphic Design for Business Professionals

Wed, 04/16/2014 - 20:00
Authored By: Justin Seeley

Released On: 4/17/2014

Not a graphic designer? No problem. In this course, staff author and designer Justin Seeley shares graphic design secrets anyone can apply to make their business documents look great. No graphic design knowledge necessary!

Justin breaks graphic design into an easy-to-follow acronym, PARC, or proximity, alignment, repetition, and contrast, and shows how to apply these principles to everyday design challenges. He also shows how to use the two major tools in a designer's arsenal, typography and color, to grab attention and set the appropriate mood for your documents. Then you'll work together on four different design projects that you might encounter in any office: a business card, an envelope, a flyer, and even a presentation.


Modeling an F1 Wheel in Maya

Wed, 04/16/2014 - 20:00
Authored By: Veejay Gahir

Released On: 4/17/2014

Once you've drawn your initial product design, it's time to take it to a 3D program for modeling. Veejay Gahir takes the initial sketch of a Formula 1 steering wheel from the first part of this series and shows you how to model and render a fully realized version in Maya. He shows how to import the sketch, use box and freeform modeling techniques to create the basic shape, and add details like buttons, dials, and decals. Finally, Veejay shows how to add texture and lights and render out the final view of your model.

This course uses an F1 wheel as an example project, but the techniques can be applied to any other automotive or consumer product. For more information, watch the first part of this series, Sketching an F1 Wheel in SketchBook.


Creative Spark: Grammar Girl, Changing Writing One Word at a Time

Wed, 04/16/2014 - 20:00
Authored By: Mignon Fogarty

Released On: 4/17/2014

Grammar is one of those topics that leaves even confident writers scratching their heads. But Grammar Girl, aka Mignon Fogarty, realized there was another way to teach it: Grammar could be fun! She started recording a podcast in her closet, which quickly became a website, a series of books—and a phenomenon, reaching over 50 million listeners. Find out how Grammar Girl evolved into the Quick and Dirty Tips network and led Mignon to develop her own iOS app—and see how she's using crowdfunding to support the development of her next venture: a board game called Peeve Wars.


Up and Running with Google AdSense

Tue, 04/15/2014 - 20:00
Authored By: Anson Alexander

Released On: 4/16/2014

Generate a steady stream of revenue from your website—without alienating your core audience—with Google AdSense. Author and marketer Anson Alexander teaches you how to get up and running with AdSense, and display ads that "make sense" for your website. Learn how to set up an account, place limitations on ad content, create ad units, and use advanced placement strategies and reporting. Plus, with AdSense performance reports, you'll learn how to identify ad trends, increase page views, and better tailor ad content.


Design the Web: Graphics and CSS Pseudo-Elements

Tue, 04/15/2014 - 20:00
Authored By: Chris Converse

Released On: 4/16/2014

Learn to combine graphics and pseudo-elements to add more design and layout possibilities without adding more HTML to your web pages. Combining web graphics and CSS3 pseudo-elements allows you to style text, add graphics, and position objects, all while keeping your HTML clean and organized and without sacrificing responsive elements of your design.

This course was created by Chris Converse. We are honored to host this training in our library.


Moodle 2.6 Essential Training

Tue, 04/15/2014 - 20:00
Authored By: Aaron Quigley

Released On: 4/16/2014

Moodle is one of the most popular learning management systems for corporate and educational use. This course will help you create engaging online courses for business, K–12, and even college settings and get your students excited about learning. Aaron Quigley first gets you up to speed with the new features in Moodle 2.6, and then builds a digital classroom from the ground up, starting with a paper syllabus. Learn how to customize Moodle's appearance and your preferences, structure a course, add content and students, create online quizzes, manage your gradebooks, and more.


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