Games and Culture: A Journal of Interactive Media


Games and Culture: A Journal of Interactive Media

Publisher: SAGE Publications

Games and Culture: A Journal of Interactive Media is a new, quarterly
international journal (first issue due January 2006) that aims to publish
innovative theoretical and empirical research about games and culture within
the context of interactive media. The journal will serve as a premiere
outlet for ground-breaking and germinal work in the field of game studies.

Games and Culture's scope will include the socio-cultural, political, and
economic dimensions of gaming from a wide variety of perspectives, including
textual analysis; political economy; cultural studies; ethnography; critical
race studies; gender studies; media studies; public policy; international
relations; and communication studies. Other possible arenas include:

* Issues of gaming culture related to race, class, gender and sexuality;
* Issues of game development;
* Textual and cultural analysis of games as artifacts;
* Issues of political economy and public policy in both US and international

Of primary importance will be the bridging of the gap between games studies
scholarship in the United States and in Europe.

One of the primary goals of the journal will be to foster dialogue among the
academic, design, development, and research communities that will influence
both game design and research about games within various public contexts. A
second goal will be to examine how gaming and interactive media are being
used in contexts outside of entertainment, including in education contexts,
for the purposes of training, for military simulation, and for political

Games and Culture: A Journal of Interactive Media invites academics,
designers and developers, and researchers interested in the growing field of
game studies to submit articles, reviews, or special issues proposals to the
editor. Games and Culture is an interdisciplinary publication, and
therefore it welcomes submissions by those working in fields such as
Communication, Anthropology, Computer Science, English, Sociology, Media
Studies, Cinema/Television Studies, Education, Art History, and Visual Arts.

Online ISSN: 1555-4139
Print ISSN: 1555-4120


Douglas Thomas
Games and Culture
Annenberg School for Communication
University of Southern California
3502 Watt Way
Los Angeles, CA 90089-0281


Content available by subscription.

Abstracts available online. Articles available in PDF format.

Current Issue: January 1 2006, Volume 1, No. 1

Date: 14 December 2005

Original posting date: 
Wednesday, December 14, 2005
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