CORONAVIRUS UPDATE: The library is closed effective Tuesday, March 24th.
Continuing services will include: access to online materials; reference, class or research consultations; and assistance with securing expanded online access to curriculum-based and/or research materials. For more information see the Georgetown Libraries COVID-19 Updates and Resources page.
In the last 10 years, the rise of easy-to-program microcontrollers such as Arduino has led to an explosion of interactive electronics, also known as "physical computing."
Using Arduino as a starting point, computer programmers, engineers, artists and hackers are coming together to imagine new solutions, bridging the virtual and the real.
In the Maker Hub, we'll be using Arduinos, Raspberry Pis (a small cheap linux computer), vintage electronics, and a wide variety of sensors, motors, leds, and other components to prototype ideas from domains as diverse as medicine, sports, robotics, activism, and games.
These tools are easier to learn than you might think, and our staff stands ready to help to get on board with electronics!
Electronics Station: What you need to know
- Always wear safety glasses in this space if you or anyone else is soldering.
- You need an orientation session to use the soldering irons.
- To learn more about soldering or get an orientation, talk to someone with the soldering skill.
- To learn more about electronics, talk to someone with the electronics skill.
Also in this station you’ll find:
Free Consumables for Maker Projects:
Wires, solder, recycled electronics, stepper motors, etc
Arduino, wearable electronics, Feather Huzzah, Raspberry Pi, sensors, LCD screens, cables, adapters, chargers, electronics kits, stepper controllers, etc
Non-Free items can be stored in your project box without charge, but cannot leave the Maker Hub. Talk to the Maker Hub manager about recouping costs when you complete your project.
Check out our scheduled Workshops for hands-on learning opportunities with our equipment.